Are you a beginner to Blade Idle or stuck in the game’s early stages? Don’t worry; we’ve got you covered! Our comprehensive guide will equip you with all the essential tips and tricks to become a true master of the game.
Get ready to level up swiftly, enhance your weapons and armor, and explore the delightful realm of costumes. With our help, you can conquer foes with unmatched finesse, decked in dazzling attire, and seize victory on every quest.
We’ll also teach you which stats to invest in and which to upgrade. So, buckle up for an adventure like no other, and let’s prepare to rise to the top!
What is Option Atk%?
Getting the most out of your diamonds in Blade Idle often means spending them on Options. This bonus stat boosts your damage at any stage in the game, making it a great choice for any player.
Super CRIT DMG is another great option, but it requires enough Super CRIT RATE to be effective. Your Final ATK is calculated based on all the ATK% modifiers you have, so investing in an Options roll is a worthwhile decision.
ATK% is one of the six ATK modifiers that can help to increase your attack power significantly. It’s important to note that these modifiers multiply your ATK, so they can be incredibly effective when combined.
ATK 40745
- Option ATK – 248%
- Pet ATK – 448%
- Insignia ATK – 130%
- Emblem ATK – 300%
- Accessory ATK – 119%
- Courage ATK – 170% (from PvP)
- Ego ATK – 100% (from PvP)
Damage modifiers formula:
ATK x Option ATK x Pet ATK x Insignia ATK x Emblem ATK x Accessory ATK x Courage ATK x Ego ATK
40745 x 2.48 x 4.48 x 1.30 x 3.00 x 1.19 x 1.70 x 1.00
Upgrading the lowest ATK modifier will give you the greatest attack bonus. All ATK modifiers carry the same weight, so it’s simple to calculate the exact bonus you’ll receive.
Crit Chance
30% – (Level 400) Gold Growth
20% – (Requires an unlocked enchant level of 200 and all Mythic/God options) and God Grade 4 (10%) Weapon-owned effect
10% –Hero Skins (50% Challenge and 50% Advancement)
20% –(Level 60) Relic of the Grim Reaper’s Scythe (Purple)
20% –Insignias (require Level 20)
Super Crit Chance
30% –(Level 400) Gold Growth
20% – Having the Mythic/God options and Grade 2 (10%) weapon “owned effect” (required enchant to be level 200 unlocked)
10% – Hero Skin (5% Legendary Hero and 5% Mythical Hero)
40% – Insignias (require Level 16)
PEN (Penetration):
Regarding the game, God Gloves Grade 4 is the key to getting PEN. Upgrade your glove to 200 with enchant stones, and you’ll have 11,000 PEN. This should be more than enough for the early stages.
It’s important to keep upgrading your God Gloves, as this will increase your equipped glove %, boosting your PEN. You only need PEN equal to or higher than the stage’s requirement, as anything extra will be wasted.
So, make sure to keep track of the stage’s PEN demands. God Gloves Grade 4 and frequent upgrades will ensure you have enough PEN to take on even the toughest monsters.
ACU (Accuracy)
When you start playing the game, ACU (Attack Critical Up) isn’t a stat you need to focus on too much, but it becomes increasingly important as you progress.
- Goblin
- Wizard Imp
- Small/Giant Murloc
- Orc/Angry Orc
Your goal should be to reroll your pets and equip them with Mythic and God PEN/ACU, prioritizing ACU. If you get a lucky ATK roll and have enough ACU, you can keep it.
After unlocking summoning for Accessories, PEN and ACU become more accessible, allowing you to switch out pets for more damage to speed up stages. As long as you meet the ACU requirement, you’ll hit 100% of the time; any ACU above the requirement won’t benefit you.